Game Systems

FEAR OF FAITH — maps & bunkers

Procedurally generated bunker expeditions, with the official map roadmap.

Expeditions take squads into cursed WWII bunkers across procedurally generated levels — the official baseline is that layouts are generated per run, not hand-crafted single maps.

What is officially known

  • Procedural generation — levels are procedurally generated; expeditions explore cursed WWII bunkers (official).
  • Generator changes paths — an active generator restores FAITH and calms monsters but blocks paths holding valuable loot (official).
  • B.O.S.S. at the end — expeditions escalate toward a B.O.S.S. encounter that punishes the unprepared (official).
  • More maps planned — the Early Access roadmap promises more maps, bosses, enemies, spells and game modes (official).

Map details policy

Room layouts, coordinates, spawn tables and specific expedition structures are not officially published; bunker layouts are part of the red line and are not printed here. Anything claiming a fixed map list is unverified by definition.

Map content will change during Early Access. Watch Updates for new maps and layout-affecting patches.

FAQ

FAQ

Common questions about this topic.

Are FEAR OF FAITH maps procedurally generated?

Yes — the official store page confirms procedurally generated levels for bunker expeditions.

How many maps are in FEAR OF FAITH?

Not officially published; the EA roadmap plans more maps over time.

Is every run in FEAR OF FAITH different?

Levels are procedurally generated (official); the exact variance between runs is not officially documented.

Will more maps be added to FEAR OF FAITH?

Yes — the official Early Access roadmap includes more maps, bosses, enemies, spells and game modes.